Journal
SCIENTIFIC JOURNAL INCLUDED IN THE LIST
OF THE HIGHER ATTESTATION COMMISSION
UNDER THE MINISTRY OF EDUCATION
AND SCIENCE OF THE RUSSIAN FEDERATION
RU EN
ISSN 2782-4519 (Print) 16+
ISSN 2949-5962 (Online)
Search
About
  • About Journal
  • History
  • Indexing
  • Open Access
  • Editorial Ethics and Policy
  • Reviewing
  • Partners
News
Management
  • Editor-in-Chief
  • Editorial Board
  • Contacts
Author Center
  • Legal Principles for the Preparation and Publication of Manuscripts
  • Manuscript Submission
  • License Agreement
  • Submit a Manuscript
Issues
  • Volumes
  • All articles
  • Authors
    Journal
    Menu  
    • About
      • About Journal
      • History
      • Indexing
      • Open Access
      • Editorial Ethics and Policy
      • Reviewing
      • Partners
    • News
    • Management
      • Editor-in-Chief
      • Editorial Board
      • Contacts
    • Author Center
      • Legal Principles for the Preparation and Publication of Manuscripts
      • Manuscript Submission
      • License Agreement
      • Submit a Manuscript
    • Issues
      • Volumes
      • All articles
      • Authors
    Journal
    Search
    ISSN 2782-4519 (Print) 16+
    ISSN 2949-5962 (Online)
    • About
      • Назад
      • About
      • About Journal
      • History
      • Indexing
      • Open Access
      • Editorial Ethics and Policy
      • Reviewing
      • Partners
    • News
    • Management
      • Назад
      • Management
      • Editor-in-Chief
      • Editorial Board
      • Contacts
    • Author Center
      • Назад
      • Author Center
      • Legal Principles for the Preparation and Publication of Manuscripts
      • Manuscript Submission
      • License Agreement
      • Submit a Manuscript
    • Issues
      • Назад
      • Issues
      • Volumes
      • All articles
      • Authors
    Moscow, Prospekt Marshala Jukova, d.78, korp.2
    journal@msbook.ru
    MAIN VOLUMES ARTICLES AUTHORS
    • Main
    • Issues
    • All articles
    • All articles
    • Ngan Kuen Lai, Tan Fong Ang, Lip Yee Por, Chee Sun Liew. The Impact of Play on Child Development – a Literature Review

    Ngan Kuen Lai, Tan Fong Ang, Lip Yee Por, Chee Sun Liew. The Impact of Play on Child Development – a Literature Review

    Ngan Kuen Lai, Tan Fong Ang, Lip Yee Por, Chee Sun Liew. The Impact of Play on Child Development – a Literature Review
    Download PDF
    Keywords: child cognitive development game play
    To cite this article:
    Ngan Kuen Lai, Tan Fong Ang, Lip Yee Por, Chee Sun Liew (2019) The impact of play on child development – a literature review. Preschool Education Today. 5:13, 68–79 (in Russian)

    This work is licensed under a Сreative Commons Atribiution - NonCommercial 4.0 International (CC BY-NC 4.0)

    2019, 5
    Tan Fong Ang
    Faculty of Computer Science and Information Technology, University of Malaya, Kuala Lumpur, Malaysia

    Ngan Kuen Lai
    Faculty of Computer Science and Information Technology, University of Malaya, Kuala Lumpur, Malaysia

    Lip Yee Por
    Faculty of Computer Science and Information Technology, University of Malaya, Kuala Lumpur, Malaysia

    Chee Sun Liew
    Faculty of Computer Science and Information Technology, University of Malaya, Kuala Lumpur, Malaysia

    Abstract

    Play is never absent in human life, especially for children. The act of playing requires a game. Games can be divided into digital games and non-digital games. Digital games are games that utilize computers, mobile or handheld devices, or gaming console as playing platform while non-digital games may require physical contact and/or equipment which are not digital devices. This review aims at investigating the impact of non-digital games in child development studies for children within the ages of 4 to 9 years old. 43 papers were identified based on the proposed classification approach and analysed from the perspective of year, age group, type of play, research method, and learning outcome. The findings imply that non-digital games can stimulate the cognitive development of preschool age children.
    Current View
    Current View

    Enter the password to open this PDF file:

    File name:

    -

    File size:

    -

    Title:

    -

    Author:

    -

    Subject:

    -

    Keywords:

    -

    Creation Date:

    -

    Modification Date:

    -

    Creator:

    -

    PDF Producer:

    -

    PDF Version:

    -

    Page Count:

    -

    Preparing document for printing...
    0%

    References

    1.      Allender, Steven, Gill Cowburn, and Charlie Foster. 2006. “Understanding Participation in Sport and Physical Activity among Children and Adults: a Review of Qualitative Studies.” Health Education Research 21 (6): 826–835.

    2.      Ananiadou, Katerina, and Magdalean Claro. 2009. “21st Century Skills and Competences for New Millennium Learners in OECD Countries.”

    3.      Andersen, Steffen, Seda Ertac, Uri Gneezy, John A List, and Sandra Maximiano. 2013. “Gender, Competitiveness, and Socialization at a Young age: Evidence From a Matrilineal and a Patriarchal Society.” Review of Economics and Statistics 95 (4): 1438–1443.

    4.      Apperley, Thomas H. 2006. “Genre and Game Studies: Toward a Critical Approach to Video Game Genres.” Simulation & Gaming 37 (1): 6–23. doi:10.1177/1046878105282278.

    5.      Boyle, Elizabeth A., Thomas M. Connolly, Thomas Hainey, and James M. Boyle. 2012. “Engagement in Digital Entertainment Games: A Systematic Review.” Computers in Human Behavior 28 (3): 771–780. doi:10.1016/j.chb.2011.11.020.

    6.      Boyle, Elizabeth A., Thomas Hainey, Thomas M. Connolly, Grant Gray, Jeffrey Earp, Michela Ott, Theodore Lim, Manuel Ninaus, Claudia Ribeiro, and João Pereira. 2016. “An Update to the Systematic Literature Review of Empirical Evidence of the Impacts and Outcomes of Computer Games and Serious Games.” Computers & Education 94: 178–192. doi:10.1016/j.compedu.2015.11.003.

    7.      Caillois, Roger. 1955. “The Structure and Classification of Games.” Diogenes 3: 62–75.

    8.      Caillois, R., and M. Barash. 1961. Man, Play, and Games. New York: University of Illinois Press.

    9.      Chinekesh, Ahdieh, Mehrnoush Kamalian, Masoumeh Eltemasi, Shirin Chinekesh, and Manijeh Alavi. 2014. “The Effect of Group Play Therapy on Social-Emotional Skills in pre-School Children.” Global Journal of Health Science 6 (2): 163–167.

    10.    Clearwater, David. 2011. “What Defines Video Game Genre? Thinking About Genre Study After the Great Divide.” Loading… 5 (8): 29–49.

    11.    Cojocariu, Venera-Mihaela, and Ioana Boghian. 2014. “Teaching the Relevance of Game-Based Learning to Preschool and Primary Teachers.” Procedia - Social and Behavioral Sciences 142 (0): 640–646. doi:10.1016/j.sbspro.2014.07.679.

    12.    Connolly, Thomas M., Elizabeth A. Boyle, Ewan MacArthur, Thomas Hainey, and James M. Boyle. 2012. “A Systematic Literature Review of Empirical Evidence on Computer Games and Serious Games.” Computers & Education 59 (2): 661–686. doi:10.1016/j.compedu.2012.03.004.

    13.    Coplan, Robert J, Kenneth H Rubin, and Leanne C Findlay. 2006. “Social and Nonsocial Play.” Play From Birth to Twelve: Contexts, Perspectives, and Meanings 2: 75–86.

    14.    Crawford, Chris. 1984. The Art of Computer Game Design. Pullman: Osborne/McGraw-Hill.

    15.    Elverdam, Christian, and Espen Aarseth. 2007. “Game Classification and Game Design Construction Through Critical Analysis.” Games and Culture 2 (1): 3–22.

    16.    Fromberg, D. P., and D. Bergen. 2015. Play From Birth to Twelve: Contexts, Perspectives, and Meanings. New York: Taylor & Francis.

    17.    Granic, Isabela, Adam Lobel, and Rutger CME Engels. 2014. “The Benefits of Playing Video Games.” American Psychologist 69 (1): 66–78.

    18.    Grantham-McGregor, Sally, Yin Bun Cheung, Santiago Cueto, Paul Glewwe, Linda Richter, and Barbara Strupp. 2007. “Developmental Potential in the First 5 Years for Children in Developing Countries.” The Lancet 369 (9555): 60–70. doi:10.1016/S0140-6736(07)60032-4.

    19.    Gros, Begoña. 2007. “Digital Games in Education: The Design of Games-Based Learning Environments.” Journal of Research on Technology in Education 40 (1): 23–38.

    20.    Holzinger, Andreas, Stefan Dorner, Manuela Födinger, André Calero Valdez, and Martina Ziefle. 2010. “Chances of Increasing Youth Health Awareness Through Mobile Wellness Applications.” Symposium of the Austrian HCI and usability engineering group.

    21.    Huizinga, J. 1971. Homo Ludens: A Study of the Play-Element in Culture. Boston: Beacon Press.

    22.    Hwang, Gwo-Jen, and Chin-Chung Tsai. 2011. “Research Trends in Mobile and Ubiquitous Learning: A Review of Publications in Selected Journals From 2001 to 2010.” British Journal of Educational Technology 42 (4): E65–E70.

    23.    Hwang, Gwo-Jen, and Po-Han Wu. 2012. “Advancements and Trends in Digital Game-Based Learning Research: a Review of Publications in Selected Journals From 2001 to 2010.” British Journal of Educational Technology 43 (1): E6–E10. doi:10.1111/j.1467-8535.2011.01242.x.

    24.    Ifenthaler, Dirk, Deniz Eseryel, and Xun Ge. 2012. Assessment for Game-Based Learning. New York: Springer.

    25.    Jacobson, Jed, and Leland Matthaeus. 2014. “Athletics and Executive Functioning: How Athletic Participation and Sport Type Correlate with Cognitive Performance.” Psychology of Sport and Exercise 15 (5): 521–527. doi:10.1016/j.psychsport.2014.05.005.

    26.    Kim, Jun Won, Doug Hyun Han, Doo Byung Park, Kyung Joon Min, Churl Na, Su Kyung Won, and Ga Na Park. 2010. “The Relationships Between Online Game Player Biogenetic Traits, Playing Time, and the Genre of the Game Being Played.” Psychiatry Investigation 7 (1): 17–23.

    27.    Kovacevic, Tatjana, and Sinisa Opic. 2014. “Contribution of Traditional Games to the Quality of Students’ Relations and Frequency of Students’ Socialization in Primary Education.” Hrvatski Casopis za Odgoj i Obrazovanje 16 (Sp. Ed. 1): 95–112.

    28.    Kraiger, Kurt, J. Kevin Ford, and Eduardo Salas. 1993. “Application of Cognitive, Skill-Based, and Affective Theories of Learning Outcomes to new Methods of Training Evaluation.” Journal of Applied Psychology 78 (2): 311–328.

    29.    Lindley, Craig A. 2003. “Game Taxonomies: A High Level Framework for Game Analysis and Design.” Gamasutra. URL: www.gamasutra.com/features/20031003/lindley_01.shtml.

    30.    Moreau, David, Alexandra B. Morrison, and Andrew R. A. Conway. 2015. “An Ecological Approach to Cognitive Enhancement: Complex Motor Training.” Acta Psychologica 157 (0): 44–55. doi:10.1016/j.actpsy.2015.02.007.

    31.    Orr, Anne Murray, and Jennifer Mitton Kukner. 2015. “Fostering a Creativity Mindset in Content Area pre-Service Teachers Through Their use of Literacy Strategies.” Thinking Skills and Creativity 16 (0): 69–79. doi:10.1016/j.tsc.2015.02.003.

    32.    OxfordDictionaries.com. s.v. “Game.” Accessed October 19, 2017. http://www.oxforddictionaries.com/definition/english/game.

    33.    Powers, Kasey L, Patricia J Brooks, Naomi J Aldrich, Melissa A Palladino, and Louis Alfieri. 2013. “Effects of Video-Game Play on Information Processing: A Meta-Analytic Investigation.” Psychonomic Bulletin & Review 20 (6): 1055–1079.

    34.    Qian, Meihua, and Karen R. Clark. 2016. “Game-based Learning and 21st Century Skills: A Review of Recent Research.” Computers in Human Behavior 63: 50–58. doi:10.1016/j.chb.2016.05.023.

    35.    Rubin, Kenneth H. 2001. University of Maryland.

    36.    Vygotsky, Lev Semenovich. 1967. “Play and its Role in the Mental Development of the Child.” Journal of Russian and East European Psychology 5 (3): 6–18.

    37.    Weisberg, Deena Skolnick, Kathy Hirsh-Pasek, and Roberta Michnick Golinkoff. 2013. “Guided Play: Where Curricular Goals Meet a Playful Pedagogy.” Mind, Brain, and Education 7 (2):104–112.

    38.    Whalen, Zach. 2004. “Game/Genre: A Critique of Generic Formulas in Video Games in the Context of “the Real”.” Works and Days 22 (43/44): 289–303.

    39.    Williams, Harriet G, Karin A Pfeiffer, Jennifer R O’neill, Marsha Dowda, Kerry L McIver, William H Brown, and Russell R Pate. 2008. “Motor Skill Performance and Physical Activity in Preschool Children.” Obesity 16 (6): 1421–1426.

    40.    Wouters, Pieter, Erik D van der Spek, and Herre van Oostendorp. 2009. “Current Practices in Serious Game Research.”

    41.    Wouters, Pieter, and Herre van Oostendorp. 2013. “A Meta-Analytic Review of the Role of Instructional Support in Game-Based Learning.” Computers & Education 60 (1): 412–425. doi:10.1016/j.compedu.2012.07.018.


    Выберите один из подарков
    Выберите один из товаров, чтобы получить подарок
    Journal "Preschool Education Today"
    © 2007 - 2026. Active link en.sdo-journal.ru required.
    User agreement

    ABOUT
    ABOUT
    About
    Editorial Board
    News
    Contacts
    ISSUES
    ISSUES
    All articles
    Volumes
    Authors
    AUTHOR CENTER
    AUTHOR CENTER
    For Authors