Journal
SCIENTIFIC JOURNAL INCLUDED IN THE LIST
OF THE HIGHER ATTESTATION COMMISSION
UNDER THE MINISTRY OF EDUCATION
AND SCIENCE OF THE RUSSIAN FEDERATION
RU EN
ISSN 2782-4519 (Print) 16+
ISSN 2949-5962 (Online)
Search
About
  • About Journal
  • History
  • Indexing
  • Open Access
  • Editorial Ethics and Policy
  • Reviewing
  • Partners
News
Management
  • Editor-in-Chief
  • Editorial Board
  • Contacts
Author Center
  • Legal Principles for the Preparation and Publication of Manuscripts
  • Manuscript Submission
  • License Agreement
  • Submit a Manuscript
Issues
  • Volumes
  • All articles
  • Authors
    Journal
    Menu  
    • About
      • About Journal
      • History
      • Indexing
      • Open Access
      • Editorial Ethics and Policy
      • Reviewing
      • Partners
    • News
    • Management
      • Editor-in-Chief
      • Editorial Board
      • Contacts
    • Author Center
      • Legal Principles for the Preparation and Publication of Manuscripts
      • Manuscript Submission
      • License Agreement
      • Submit a Manuscript
    • Issues
      • Volumes
      • All articles
      • Authors
    Journal
    Search
    ISSN 2782-4519 (Print) 16+
    ISSN 2949-5962 (Online)
    • About
      • Назад
      • About
      • About Journal
      • History
      • Indexing
      • Open Access
      • Editorial Ethics and Policy
      • Reviewing
      • Partners
    • News
    • Management
      • Назад
      • Management
      • Editor-in-Chief
      • Editorial Board
      • Contacts
    • Author Center
      • Назад
      • Author Center
      • Legal Principles for the Preparation and Publication of Manuscripts
      • Manuscript Submission
      • License Agreement
      • Submit a Manuscript
    • Issues
      • Назад
      • Issues
      • Volumes
      • All articles
      • Authors
    Moscow, Prospekt Marshala Jukova, d.78, korp.2
    journal@msbook.ru
    MAIN VOLUMES ARTICLES AUTHORS
    • Main
    • Issues
    • All articles
    • All articles
    • From screens to systems: Why quality content still matters in the age of AI?

    From screens to systems: Why quality content still matters in the age of AI?

    From screens to systems: Why quality content still matters in the age of AI?
    Download PDF
    Received: 04/22/2025
    Accepted: 06/25/2025
    Published: 08/20/2025
    DOI: 10.24412/2782-4519-2025-4130-74-80
    Keywords: children’s media quality content artificial intelligence ethical design developmental psychology play-based learning AI literacy child-first systems
    To cite this article:
    Yiğit, E. (2025). From screens to systems: Why quality content still matters in the age of AI? Preschool Education Today, 19(4), 74–80. (in Russ.). https://doi.org/10.24412/2782-4519-2025-4130-74-80 

    This work is licensed under a Сreative Commons Atribiution - NonCommercial 4.0 International (CC BY-NC 4.0)

    2025, 4
    Evren Yigit
    renowned expert in children’s media and Chief Content Officer and Co-Founder of Mako Kids children’s media company and Kids AI initiative in Turkey, Istanbul, Turkey

    Abstract

    Background. As AI becomes embedded in children’s lives, from entertainment to learning, the role of content is transforming—from passive consumption to active, system-embedded dialogue.

    Methods. This article draws from content development experience at Mako Kids and research-led design at KidsAI. It integrates global studies, co-design fieldwork, and expert interviews to analyze how children interpret AI tools and how design influences developmental outcomes.

    Results. Findings show that children anthropomorphize AI agents and that system behavior often teaches unintended lessons. Core principles of quality content—including age-appropriateness, holistic thinking, inclusion, safety, play-based learning, and cultural relevance—remain essential in AI-driven environments. Structured prompts, ethical voice design, and scaffolded interactions are key design features in KidsAI’s work, including the development of Olly, KidsAI’s assistant for kids.

    Conclusions. Content must now function as ethical infrastructure in sociotechnical systems. Designers must avoid emotional simulation and focus on supporting autonomy, reflection, and cognitive safety. AI should guide—not mimic—human relationships, with clarity and respect.

    Current View
    Current View

    Enter the password to open this PDF file:

    File name:

    -

    File size:

    -

    Title:

    -

    Author:

    -

    Subject:

    -

    Keywords:

    -

    Creation Date:

    -

    Modification Date:

    -

    Creator:

    -

    PDF Producer:

    -

    PDF Version:

    -

    Page Count:

    -

    Preparing document for printing...
    0%

    References

    American Academy of Pediatrics. (2016). Media and Young Minds. Pediatrics, 138(5), e20162591. Retrieved May 17, 2025, from https://doi.org/10.1542/peds.2016-2591

    Culver, K. (Ed.). (2024). The Quality Question: Children’s Media and the Public Interest in a Platform Era. Center for Media and Information Literacy.

    Druga, S., Vu, S. T., Likhith, E., Qiu, T. (2019). Inclusive AI Literacy for Kids Around the World. In Proceedings of the 2019 ACM FabLearn Conference (pp. 104–111). ACM. Retrieved May 17, 2025. https://doi.org/10.1145/3311890.3311904

    Fisch, S.M. (2004). Children’s Learning from Educational Television: Sesame Street and Beyond. Mahwah, NJ: Lawrence Erlbaum Associates.

    Fisch, S.M. (2008). What’s on the Plotline? The Role of Narrative in Children’s Learning from Educational Television. Journal of Children and Media, 2(1), 1–8.

    Fisch, S.M. (2017). Programming for Preschoolers: What Makes for Effective Educational Television. Retrieved May 17, 2025. URL: https://www.researchgate.net/publication/315519392_Programming_for_Preschoolers_What_Makes_for_Effec...

    Global Ties for Children. (2023). Ahlan Simsim Findings. Retrieved May 21, 2023. URL: https://globaltiesforchildren.nyu.edu/as-findings

    Kolucki, B., Lemish, D. (2011). Communicating with Children: Principles and Practices to Nurture, Inspire, Excite, Educate and Heal. UNICEF.

    Lemish, D. (2007). Children and Television: A Global Perspective. Oxford: Blackwell Publishing.

    Miao, F. (2024). AI Competency Framework for Students: A Tool to Promote Digital Literacy, Responsibility, and Inclusion in AI Education. Paris: UNESCO.

    Project Zero & Pedagogy of Play (Harvard Graduate School of Education). (2021). Pedagogy of Play: Supporting Playful Learning in Classrooms and Schools. Cambridge, MA: Harvard University.

    Valkenburg, P.M., Piotrowski, J.T. (2017). Plugged In: How Media Attract and Affect Youth. Yale University Press.

    Vygotsky, L.S. (1978). Mind in Society: The Development of Higher Psychological Processes. Cambridge, MA: Harvard University Press.

    Yiğit, E., Tiwari, S. (2024). KidsAI Interview Series: Integrating AI into Early Childhood Learning. KidsAI Journal. URL: https://kidsai.io/journal

    Yiğit, E., Cerioli, M. (2024). KidsAI Interview Series: Prioritizing Children’s Well-being and AI. KidsAI Journal. URL: https://kidsai.io/journal

    Yiğit, E., Kunter, Y. (2024). KidsAI Interview Series: On the Future of Play and AI. KidsAI Journal. URL: https://kidsai.io/journal

    Выберите один из подарков
    Выберите один из товаров, чтобы получить подарок
    Journal "Preschool Education Today"
    © 2007 - 2024. Active link en.sdo-journal.ru required.
    User agreement

    ABOUT
    ABOUT
    About
    Editorial Board
    News
    Contacts
    ISSUES
    ISSUES
    All articles
    Volumes
    Authors
    AUTHOR CENTER
    AUTHOR CENTER
    For Authors